Chromatic IDE
ProTrekkr
Aros stuff
Demoscene
2004 - Present
1989 - 1994
Game(s)
Phantasie II Amiga CD32 port development journal
Misc. software
Misc. source codes
OpenGL programming in Assembly language (forum)
Links
(C) Copyright 2003-2011
Franck Charlet
A 256 bytes effect for Amiga 500.
(Also available via Pouet.net if you wish to leave a comment about this).
The first 512 bytes Amiga 500 intro.
(Also available via Pouet.net if you wish to leave a comment about this).
Another 1024 bytes bootblock intro made for fun.
(Also available via Pouet.net if you wish to leave a comment about this).
The A500 4k intro mentioned below. Reached 3rd place in oldschool 4k intro released at the Revision Party 2011.
(Also available via Pouet.net if you wish to leave a comment about this).
A 1024 bytes bootblock intro made for Rebels which is some leftover from a forthcoming 4k intro.
(Also available via Pouet.net if you wish to leave a comment about this).
An intro made for the group Hatred.
(Also available via Pouet.net if you wish to leave a comment about this).
A 32k Amiga 500 intro running on a 512k machine.
An AVI video is available here.
(Also available via Pouet.net if you wish to leave a comment about this).
A huge musicdisk featuring more than 9 hours of electronic music and various other things. I coded the intro and the greetings/game parts of it.
Note: 600+ megs iso file.
(Also available via Pouet.net if you wish to leave a comment about this).
Another 1k intro for the group rebels. It requires an up-to-date version of directX (latest distribution) and a gfxcard with pixel shader 2.0 support.
(Also available via Pouet.net if you wish to leave a comment about this).
Another intro i made for Genesis. It requires an up-to-date version of directX (latest distribution) and a gfxcard with pixel shader 2.0 support.
An AVI video is available here.
(Also available via Pouet.net if you wish to leave a comment about this).
First 1k effect provided as a real windows executable (not a com/bat dropper). Also the first to feature 2 different parts & using HLSL.
Requires latest directx 9 update.
(Also available via Pouet.net if you wish to leave a comment about this).
A dentro made for the issue #58 of the PAiN diskmag.
(Also available via Pouet.net if you wish to leave a comment about this).
A 64k intro released at the buenzli party in collaboration with brainstorm and was released at the buenzli #15 party where it ranked 2nd.
An AVI video is available here.
(Also available via Pouet.net if you wish to leave a comment about this).
A musicdisk mostly containing chiptunes.
(Also available via Pouet.net if you wish to leave a comment about this).
A 4k intro i did for Genesis.
(Also available via Pouet.net if you wish to leave a comment about this).
A 64k intro released for fun (also our first release for scoopex).
An AVI video is available here.
(Also available via Pouet.net if you wish to leave a comment about this).
It was released at the function 2005 party were it was inexplicably ranked too high (#4 out of 13).
(Also available via Pouet.net if you wish to leave a comment about this).
Another experiment in 1024 bytes. This one requires a gfxcard able to handle pixel shaders 2.0 (everything is calculated within it).
(Also available via Pouet.net if you wish to leave a comment about this).
This party was held the 23 to 26 July 2005 in the Netherlands (read the included demozone.nfo for more details about this event
or go here).
(Also notice that this intro requires a computer with a powerful gfxcard like geforce fx5xxx, a radeon 9xxx or better, be sure to read the included file_id.diz for some tips).
An AVI video is available here.
(Also available via Pouet.net if you wish to leave a comment about this).
A contemplative experiment playing with light & darkness in 1024 bytes also featuring primitive sound and a ringing phone). (Requires a recent update of DirectX available here).
(Also available via Pouet.net if you wish to leave a comment about this).
Another musicdisk with dark ambient stuff (you've
been warned) i coded for the enoughrecords
netlabel.
Since the trick to operate the interface is impossible to guess:
Track1: READ Track2: CARE Track3: GAIN Track4: RATE Track5: TEAR
Track6: RACE Track7: DARE Track8: RAIN Track9: ARTE
Runes panel is organized like this:
EDA
CRG
INT
I guess this was a little bit too original for a musicdisk ;)
(Also available via Pouet.net if you wish to leave a comment about this).
The last episode of the hlm intros trilogy.
Small AVI video here.
Huge AVI video here.
Someone made a video on YouTube here.
And another YouTube video here.
(Also available via Pouet.net if you wish to leave a comment about this).
A little intro i did for the group LUCiD (the first part won't be displayed if the gfxcard doesn't handle pixel shaders 2.0).
(Also available via Pouet.net if you wish to leave a comment about this).
Another oldschool multipart intro i made for the group Hoodlum.
Smaller AVI video here.
Bigger AVI video here.
(Also available via Pouet.net if you wish to leave a comment about this).
A musicdisk i've coded in two days for enoughrecords netlabel. This musicdisk only contains dark ambient music (you've been warned).
(Also available via Pouet.net if you wish to leave a comment about this).
A musicdisk coded for TRSi. (Hosted on the huge scene.org server due to it's size (30 megs)) so thanks to them.
(Also available via Pouet.net if you wish to leave a comment about this).
An oldschool multipart intro i made for the group Hoodlum.
An AVI video is available here.
(Also available via Pouet.net if you wish to leave a comment about this).
First realtime raytracer in 1024 bytes ever made. (May be slow on Intel processors and much faster on AMD ones).
(Also available via Pouet.net if you wish to leave a comment about this).
A little intro i made for the group Genesis.
(Also available via Pouet.net if you wish to leave a comment about this).
First DirectX example in 1024 bytes ever made. (Be sure to install the latest drivers for your gfx card before running this one).
(Also available via Pouet.net if you wish to leave a comment about this).
First OpenGL example in 1024 bytes ever made.
(Also available via Pouet.net if you wish to leave a comment about this).
An Amiga 64k intro made Paradox.
It entered the Saturne Party II intros competition and reached the 1st place.
An AVI video is available here.
(Also available via Pouet.net if you wish to leave a comment about this).
A 472 bytes bootblock which was meant to be some sort of signature to put on the first sector of the floppy disks and displayed while loading games, etc.
A very small intro i was using for my letters as i was to lazy to write them on paper sheets (provided with a real vintage text).
An Amiga dentro made in 1 week for Scoopex.
(Also available via Pouet.net if you wish to leave a comment about this).
Another bootblock with some mandelbrot fractals variant.
Bootblock with some distorted bobs flying around.
Another silly bootblock, this time it was a small anti-virus, afaik this was the only bootblock which used a complete intuition screen together with a menu in 1024 bytes.
An Amiga menu for some intros/demos packs made by Fisc/Skid row (apparently it was even used and modified too).
The version of the menu above that i sent to the guys.
An Amiga intro i did for the older 1.9 version of the graphic searcher tool that is located somewhere else on that site.
(Also available via Pouet.net if you wish to leave a comment about this).
An invitation intro for a Pussy copy-party.
(Also available via Pouet.net if you wish to leave a comment about this).
An intro done in 89 at a local meeting and shamelessly refurbished in 90 under pussy label (in may or june, i think). It featured ripped gfx from the game "shadow of the beast".
I remember that there was another version of this intro with a different logo (also for pussy) and even crappier code but i can't find it anymore (and maybe it's better that way ;)).
(Also available via Pouet.net if you wish to leave a comment about this).
A fast intro i did when i was in IRIS (i spent ~15 days of my life in this group). Notice the "high technologies productions" under the crappy logo.
It was made a little bit after i (finally) obtained some docs about the inner working of the Amiga computer. (Which weren't too easy to obtain at that time in my country &
and even less in my native tongue).
(Also available via Pouet.net if you wish to leave a comment about this).
Found that one laying on an old Amiga floppy disk. One of my first intro, i remember i made it with a dreadful assembler/monitor called SEKA v2.1 which was slow, unresponsive & bugged like hell. i didn't spend much time in that group & i think i just sent that intro to some friends.












